Odpowiedz 
[9.10] Player Dies = debug + crash
02-05-2012, 04:28 AM (Ten post był ostatnio modyfikowany: 02-05-2012 05:08 AM przez Arufonsu.)
Post: #1
Exclamation [9.10] Player Dies = debug + crash
Undecided can someone EXPLAIN me what to do with this problem please T_T
my game crashes in 9.10 when player dies, and CTRL + K wont work

http://client.ronit.pl/doc/631/74/840
i saw this as answer but i dont understand what does he meant me to do with this in order to fix my problem help please
[Obrazek: 5p50zq.png]
Huh


Kod:
20:49:18 <INFO> [Logger::OpenSession()] Session has been started.
20:49:21 <WARNING> [Client::checkError()] Host desconocido
20:49:42 <WARNING> [Client::onTimeout()] Error while connecting! (La operación de E/S se anuló por una salida de subproceso o por una solicitud de aplicación)
20:49:44 <WARNING> [Client::checkError()] Host desconocido
20:49:44 <WARNING> [Client::onTimeout()] Error while connecting! (La operación de E/S se anuló por una salida de subproceso o por una solicitud de aplicación)
20:49:45 <INFO> [Protocol::ReceiveLoop()] Receive loop has been started!
20:49:45 <WARNING> [NetworkMessage::ReceiveMessage()] Wrong buffer size (1)!
    Last Packets: 14, 64
20:49:45 <INFO> [Protocol::ReceiveLoop()] Receive loop has been stoped!
20:49:46 <WARNING> [Client::onTimeout()] Error while connecting! (La operación de E/S se anuló por una salida de subproceso o por una solicitud de aplicación)
    Last Packets: 14, 64
20:49:46 <INFO> [Protocol::ReceiveLoop()] Receive loop has been started!
20:50:26 <ERROR> [NetworkMessage::GetU8()] End of buffer!
    Last Packets: 6D, 6B, 6C, 6A, 6A, A0, 78, A0, 90, A2, A2, A0, A1, B4, 6C, 28
    Player:
        Name: Fernando
        Position: 0\0\0
Znajdź wszystkie posty użytkownika
Odpowiedz cytując ten post
20-07-2012, 02:41 PM (Ten post był ostatnio modyfikowany: 03-08-2012 02:45 PM przez Nakeib.)
Post: #2
RE: [9.10] Player Dies = debug + crash
Hello,

I think this debug assertion appears because of some client bug. I will check this issue out and everything should be repaired in next client release.

In reference to your other issue, spells list (CTRL + K) won't work until server wouldn't have implemented client's extended protocol.

Best regards,
Adam Czupryna

Edit 2012.08.03:

Problem fixed in RonClient v0.3.9a
Znajdź wszystkie posty użytkownika
Odpowiedz cytując ten post
Odpowiedz 


Skocz do:


Użytkownicy przeglądający ten wątek: 1 gości