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Trainer System
07-01-2011, 10:14 PM (Ten post był ostatnio modyfikowany: 07-01-2011 10:16 PM przez Meritus.)
Post: #1
Trainer System
Hello,

I'm last worked at newnpc pokemon trainer's system.

Kod PHP:
local config = {
    
image 17, -- Image npc number name image with clinetdir/npc )
    
SV TRAINERS_STORAGE["Rimon"],-- (name NPC betwen "")
    
beforeown = {"Jeanette"}, -- Name of trainerswhich must be overcome before
    startingText 
= {"Play with me, my friend!"},
    
messages = {
      [
"START"] = "Welcome in Grand's GYM. You have to challenge me and my friends, before i let you fight with him.",
      [
"DESC_1"] = "I heared, that you passed Boulder GYM. Easy?",
      [
"DESC_2"] = "Today you are going to be defeated... by me.", -- opcjonalne
      
["DONE"] = "You have defeated me.",
    },
    
pokemon = { -- starting from the strongest
        
{name="Victreebell"level=38effect=67},
        {
name="Weepinbell"level=34effect=67},
        {
name="Weepinbell"level=32effect=67},
        {
name="Beedrill"level=31effect=67}
    },
    
winsound SOUND_QUEST_DONE, -- Winer sound effect


Now is very simple to add new pokemon trainer Smile

I w8 for your's npc trainers based for this template Smile
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Odpowiedz cytując ten post
08-01-2011, 05:07 PM
Post: #2
RE: Trainer System
local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Aaron"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "You want see Kanto starters?",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "You strong.",
},
pokemon = { -- starting from the strongest
{name="Squirtle", level=10, effect=67},
{name="Charmander", level=10, effect=67},
{name="Bulbasaur", level=10, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Anna"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "I might be little, buy I won't like it if you go easy on me! ",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "Oh, boo. Nothing went right.",
},
pokemon = { -- starting from the strongest
{name="Weedle", level=10, effect=67},
{name="Weedle", level=11, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Charles"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "Hey, wait up! What's the hurry? Why the rush?",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "I give! You're good at this!",
},
pokemon = { -- starting from the strongest
{name="Magikarp", level=14, effect=67},
{name="Poliwag", level=10, effect=67},
{name="Magikarp", level=14, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Charlie"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "Wow! It's way bigger in here than I thought!",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "Oh! I lost it!",
},
pokemon = { -- starting from the strongest
{name="Pikachu", level=16, effect=67},
{name="Pikachu", level=18, effect=67},
{name="Raichu", Level=20, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Eleanor"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "Hi! My boyfriend is cool!",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "My conditioning isn't the best...",
},
pokemon = { -- starting from the strongest
{name="Krabby", level=20, effect=67},
{name="Machop", level=20, effect=67},
{name="Pikachu", level=20, effect=67}
{name="Oddish", level=20, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Ella"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "My friend has many cute POKEMON. I'm so jealous!",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "I'm not so jealous",
},
pokemon = { -- starting from the strongest
{name="Machop", level=15, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Issac"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "Hello, stranger!",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "Darn! I let that one get away!",
},
pokemon = { -- starting from the strongest
{name="Jolteon", level=15, effect=67},
{name="Pikachu", level=15, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Joe"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "I love POKEMON! Do you?",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "Wow! You're great!",
},
pokemon = { -- starting from the strongest
{name="Spearow", level=14, effect=67},
{name="Pidgey", level=14, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Lily"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "Eek! Did you touch me?",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "That's it?",
},
pokemon = { -- starting from the strongest
{name="Nidoran M", level=11, effect=67},
{name="Nidoran F", level=11, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Luke"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "I'm a cool guy. I've got a girlfriend!",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "Aww...",
},
pokemon = { -- starting from the strongest
{name="Caterpie", level=8, effect=67},
{name="Weedle", level=8, effect=67},
{name="Kakuna", level=9, effect=67},
{name="Metapod", level=9, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Noah"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "I'll battle you with the POKEMON I just caught.",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "Done like dinner!",
},
pokemon = { -- starting from the strongest
{name="Voltorb", level=13, effect=67},
{name="Magnemite", level=13, effect=67},
{name="Pikachu", level=13, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Toby"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "I'm off to see a POKEMANIAC's collection at the cape.",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "You done got me, and real good, too!",
},
pokemon = { -- starting from the strongest
{name="Bellsprout", level=13, effect=67},
{name="Oddish", level=13, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Paul"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "Local TRAINERS come here to practice.",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "You're decent.",
},
pokemon = { -- starting from the strongest
{name="Krabby", level=22, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Sophie"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "That look you gave me... It's so intriguing!",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "Be nice!",
},
pokemon = { -- starting from the strongest
{name="Ekans", level=9, effect=67},
{name="Ekans", level=10, effect=67},
{name="Koffing", level=9, effect=67},
{"name"Koffing", level=10, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}
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Odpowiedz cytując ten post
08-01-2011, 11:17 PM
Post: #3
RE: Trainer System
Very good! But need more more more Smile)
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Odpowiedz cytując ten post
12-01-2011, 07:08 PM (Ten post był ostatnio modyfikowany: 12-01-2011 08:05 PM przez Ellegon.)
Post: #4
RE: Trainer System
local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Felix"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "Did you know that POKEMON evolve?",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "Oh! I lost!",
},
pokemon = { -- starting from the strongest
{name="Caterpie", level=20, effect=67},
{name="Weedle", level=20, effect=67},
{name="Metapod", level=22, effect=67},
{name="Kakuna", level=22, effect=67},
{name="Butterfree", level=25, effect=67},
{name="Bedrill", level=25, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Judith"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "I am but a solitary traveler... My sole companions and friends are POKEMON I caught on my journeys...",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "My, my friends...",
},
pokemon = { -- starting from the strongest
{name="Pinsir", level=42, effect=67},
{name="Gengar", level=45, effect=67},
{name="Alakazam", level=49, effect=67},
{name="Charizard", level=49, effect=67},
{name="Venosaur", level=52, effect=67},
{name="Blastoise", level=55, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Justin"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "What? I'm waiting for my friends to find me here.?",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "Oh! I lost!",
},
pokemon = { -- starting from the strongest
{name="Jigglypuff", level=15, effect=67},
{name="Wigglytuff", level=20, effect=67},
{name="Clefairy", level=15, effect=67},
{name="Clefable", level=20, effect=67},
{name="Chansey", level=27, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Leo"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "I collected these POKEMON fom all around the world!",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "Oh, no! I went around the world for these!",
},
pokemon = { -- starting from the strongest
{name="Scyther", level=15, effect=67},
{name="Electabuzz", level=30, effect=67},
{name="Magmar", level=20, effect=67},
{name="Lapras", level=30, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Meg"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "Don't you dare patronize me!",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "No! You're too much.",
},
pokemon = { -- starting from the strongest
{name="Exeggcute", level=15, effect=67},
{name="Bulbasaur", level=18, effect=67},
{name="Oddish", level=19, effect=67},
{name="Bellsprout", level=22, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Nicholas"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "Hi! I like shorts! They're delightfully comfy and easy to wear!",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "I don't Belive it!",
},
pokemon = { -- starting from the strongest
{name="Rattata", level=5, effect=67},
{name="Rattata", level=10, effect=67},
{name="Rattata", level=15, effect=67},
{name="Rattata", level=20, effect=67},
{name="Rattata", level=25, effect=67},
{name="Rattata", level=30, effect=67},
{name="Rattata", level=35, effect=67},
{name="Raicate", level=40, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Oscar"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "I like feisty kids like you!",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "Argh! Lost it!",
},
pokemon = { -- starting from the strongest
{name="Ponyta", level=25, effect=67},
{name="Rapidash", level=28, effect=67},
{name="Growlithe", level=25, effect=67},
{name="Arcanine", level=28, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Sam"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "I'm a lightreight but I'm good with electricy!",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "Fried!",
},
pokemon = { -- starting from the strongest
{name="Pikachu", level=5, effect=67},
{name="Magnemite", level=14, effect=67},
{name="Raichu", level=19, effect=67},
{name="Jolteon", level=24, effect=67},
{name="Magneton", level=26, effect=67},
{name="Electabuzz", level=30, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Sue"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "Come on, TRAINER!",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "Your spirit sank me!",
},
pokemon = { -- starting from the strongest
{name="Charmander", level=15, effect=67},
{name="Charmeleon", level=20, effect=67},
{name="Squirtle", level=20, effect=67},
{name="Wartotle", level=25, effect=67},
{name="Bulbasaur", level=25, effect=67},
{name="Ivysaur", level=30, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Yvonne"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "Check out what I fished up!",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "I'm all out!",
},
pokemon = { -- starting from the strongest
{name="Magikarp", level=35, effect=67},
{name="Poliwag", level=20, effect=67},
{name="Horsea", level=20, effect=67},
{name="Seadra", level=30, effect=67},
{name="Poliwhirl", level=30, effect=67},
{name="Poliwrath", level=40, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Kate"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "I just became a TRAINER. But, I think I can win.",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "My POKEMON couldn't win... Haven't they grown enough?",
},
pokemon = { -- starting from the strongest
{name="Psyduck", level=1, effect=67},
{name="Psyduck", level=19, effect=67},
{name="Staryu", level=28, effect=67},
{name="Starmie", level=35, effect=67},
{name="Golduck", level=45, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Mark"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "There aren't many bugs out here",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "No! You're kidding!",
},
pokemon = { -- starting from the strongest
{name="Butterfly", level=22, effect=67},
{name="Bedrill", level=23, effect=67},
{name="Scyther", level=24, effect=67},
{name="Pinsir", level=26, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



Funny NPC Tongue

local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Virus"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "You noob! I kill you!",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "Help! Cheater!",
},
pokemon = { -- starting from the strongest
{name="Caterpie", level=1, effect=67},
{name="Caterpie", level=1, effect=67},
{name="Caterpie", level=1, effect=67},
{name="Caterpie", level=1, effect=67},
{name="Caterpie", level=1, effect=67},
{name="Caterpie", level=1, effect=67},
{name="Caterpie", level=1, effect=67},
{name="Caterpie", level=1, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}
local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Evelin"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "Which do you find more worthy, a strong or a rare POKEMON?",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "I must salute you!",
},
pokemon = { -- starting from the strongest
{name="Rhydon", level=50, effect=67},
{name="Slowbro", level=52, effect=67},
{name="Dragonite", level=52, effect=67},
{name="Alakazam", level=55, effect=67},
{name="Gyarados", level=60, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Melanie"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "I saw your feat from the grass!",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "I thought not!",
},
pokemon = { -- starting from the strongest
{name="Vulpix", level=24, effect=67},
{name="Charmander", level=28, effect=67},
{name="Growlithe", level=28, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}


local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Jacob"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "I've never seen you around. Are you good?",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "You're too good!",
},
pokemon = { -- starting from the strongest
{name="Gastly", level=25, effect=67},
{name="Haunter", level=30, effect=67},
{name="Gengar", level=32, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Philip"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "Fwahaha! I have never lost!",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "My first loss!",
},
pokemon = { -- starting from the strongest
{name="Abra", level=25, effect=67},
{name="Drowzee", level=24, effect=67},
{name="Kadabra", level=33, effect=67},
{name="Hypno", level=36, effect=67},
{name="Alakazam", level=37, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Ursula"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "I don't belive I saw you at the party?",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "Take it easy!",
},
pokemon = { -- starting from the strongest
{name="Machop", level=20, effect=67},
{name="Machop", level=22, effect=67},
{name="Machop", level=24, effect=67},
{name="Machoke", level=34, effect=67},
{name="Machoke", level=36, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Eric"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "This is no place for kids! Not even if you're good!",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "Wow! Surprised me!",
},
pokemon = { -- starting from the strongest
{name="Mankey", level=20, effect=67},
{name="Machop", level=32, effect=67},
{name="Machoke", level=39, effect=67},
{name="Primeape", level=44, effect=67},
{name="Machamp", level=45, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Jack"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "Ha-hahah-ah-ha!",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "Ha-haha! Not laughing! Ha-hay fever! Haha-ha-choo!",
},
pokemon = { -- starting from the strongest
{name="Pidgey", level=20, effect=67},
{name="Pidgeotto", level=32, effect=67},
{name="Pidgeot", level=39, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Veronica"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "My POKEMON can fly!",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "I'm not mad!",
},
pokemon = { -- starting from the strongest
{name="Spearow", level=32, effect=67},
{name="Fearow", level=39, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Steve"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "I'm felling a bit faint. I haven't hiked in some time.",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "I'm too tired. I wasn't up for it.",
},
pokemon = { -- starting from the strongest
{name="Geodude", level=22, effect=67},
{name="Graveler", level=25, effect=67},
{name="Onix", level=27, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Mery"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "I've been out at a POKEMON GYM a few times. ...But I always lose",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "Ohh! After all my training!",
},
pokemon = { -- starting from the strongest
{name="Bellsprout", level=23, effect=67},
{name="Weepinbell", level=24, effect=67},
{name="Tangela", level=28, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Rudolph"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "Win, lose, or draw!",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "Atcha! Didn't go my way!",
},
pokemon = { -- starting from the strongest
{name="Tangela", level=11, effect=67},
{name="Kangaskhan", level=25, effect=67},
{name="Marowak", level=34, effect=67},
{name="Golbat", level=27, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}



local config = {
image = 17, -- Image npc number ( name image with clinetdir/npc )
SV = TRAINERS_STORAGE["Becky"],-- (name NPC betwen "")
startingText = {"Play with me, my friend!"},
messages = {
["START"] = "Hmm... Maybe I'm list in here..",
["DESC_1"] = "Today you are going to be defeated... by me.",
["DONE"] = "Ease up! What am I doing? Which way is out?",
},
pokemon = { -- starting from the strongest
{name="Goldeen", level=23, effect=67},
{name="Goldeen", level=24, effect=67},
{name="Tentacool", level=26, effect=67},
{name="Tentacool", level=27, effect=67},
{name="Gyarados", level= 29, effect=67}
},
winsound = SOUND_QUEST_DONE, -- Winer sound effect
}
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24-01-2011, 08:10 PM (Ten post był ostatnio modyfikowany: 24-01-2011 08:11 PM przez Ellegon.)
Post: #5
RE: Trainer System
Kod:
local config = {
    image = 17, -- Image npc number ( name image with clinetdir/npc )
    SV = TRAINERS_STORAGE["Aragorn"],-- (name NPC betwen "")
    startingText = {"Play with me, my friend!"},
    messages = {
        ["START"] = "Hello. You want lose?",
        ["DESC_1"] = "Today you are going to be defeated... by me.",
    ["DONE"] = "I see... you strong.",
    },
    pokemon = { -- starting from the strongest
        {name="Charizard", level=60, effect=67},
        {name="Arcanine", level=55, effect=67},
        {name="Flaeron", level=50, effect=67},
        {name="Raichu", level=60, effect=67},
        {name="Jolteon", level=55, effect=67},
        {name="Electabuzz", level=50, effect=67}
    winsound = SOUND_QUEST_DONE, -- Winer sound effect
}
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